Papa Sangre is a video game with no video - a first-person thriller, done entirely in audio by an award-winning team of game designers, musicians, sound designers and developers. We’ve created an entire world using the first ever real-time 3D audio engine implemented on a handheld device. I was lead sound designer on the project. Papa Sangre is a thriller/horror game based only on binaural audio. High quality or binaural headphones are required to play.
The player moves using foot buttons displayed on screen for each individual step and turns using a built in accelerometer or swiping across the wheel on the top-half of the screen. If the player taps each button to fast, the character will fall. While traveling through the world, various sound effects are heard to guide the player. Using binaural audio, the player can determine which direction or how far or close objects are. There are a total of 25 levels to complete as the player tries to survive. The player must collect musical notes and reach the exit to proceed.
The game was awarded the prestigious ‘Most Innovative Game‘ at the International Mobile Gaming Awards, won a Develop Award for Accomplishment in Audio and a Shark Award for Sound Design as well as being Nominated for two BAFTA Game Awards.
You can read more on the project page or you if you dare you can follow @papasangre himself here on twitter.
Here’s what The Guardian’s said about El Papa, here’s the The Observer‘s take
Papa Sangre is now on sale in the App Store! Buy it here